Goat 1000 home
Welcome to Goat 1000 - this is where you'll find some of the bits and pieces of software that I cobble together for fun. Please feel free to download them and try them out. All this stuff is freeware, no guarantee that it will do anything, etc. (though if it does fail to do anything, please let me know!)
Over the years that I have been working on SVGGraph I have always been grumbling about text. Don't get me wrong - SVG is perfectly capable of displaying text, the problem is that I can never be sure what it is going to look like.
Version 2.28 is an attempt to improve things by using font metrics to calculate the sizes of strings of text more accurately. The two example graphs below demonstrate the difference between the new method and the older method.
Both graphs are using the "Times New Roman" font, where it is easy to see
that "Amanda" is a longer string than "Illicit". The new method is used for the
left-hand graph, where it displays the label boxes packed quite closely to the
text. The old method is enabled with the new
option, shown in the right-hand graph. The label box is a bit tight around
"Amanda", but much too wide for "Illicit". There is more space at the left
side of the graph too, because the old method thinks the seven-character string
"Illicit" should be longer than the six characters of "Amanda".
JPEG Saver 5.1 is a fairly small update to version 5.0, but it does include a couple of important changes. The first of these is the replacement of JasPer with OpenJPEG. These are two different software libraries for handling JPEG 2000 images, which is still a fairly obscure format even after all these years.
If you are using JPEG 2000 images, JPEG Saver should now be able to load them a bit better. OpenJPEG actually supports loading some quite unusual images, but I didn't attempt to support them in JPEG Saver because I would have first had to figure out a way to produce the weird images for testing. So if you have some JPEG 2000 images that JPEG Saver refuses to load, please get in touch and I'll see if I can get them working.
The other quite large change is to how transitions work. It shouldn't really be noticeable in the screensaver, but internally the transitions now use a much more flexible way of deciding what happens when. This should allow for more complicated transitions in future versions.
When I replaced the NSIS installer with a WiX Toolset-built MSI file for version 4.20 of JPEG Saver, I wasn't all that happy with it. It worked fine, it installed and uninstalled the files, but it still had to include the DirectX 9 installer just in case it was installing on a machine that didn't already have it installed. JPEG Saver 5.0 is the first version since 2009 that doesn't need DirectX 9 installed - because it uses DirectX 11 instead.
DirectX 11 should already be installed on Windows 7 and newer, as it is now part of the operating system instead of a separate install. I've tested on 64-bit Windows 10 with Nvidia graphics, 32-bit Windows 10 with AMD graphics, and on a 32-bit Windows 7 virtual machine with no real graphics card at all. JPEG Saver ran without any problems on these, so I'm fairly confident it should run on most configurations.
So what is actually new in this version? Very little, to be honest. I had to rewrite all the 3D rendering code used for the transitions and the real-time items on the main display, but hopefully JPEG Saver shouldn't look or behave much differently to the last DirectX 9 version.
- JPEG Saver - A screen saver for Windows that displays JPEG, PNG and BMP images.
- SVGGraph - A PHP library for generating SVG graphs.
- CRCDropper - A drag and drop CRC32 calculator.
- CRCDropper2 - Another drag and drop CRC32 calculator.
- CRCDropper3 - « see if you can guess what this does ».
- TrayBlank - a small utility for starting the screen saver from the system tray.
- Shuffler - a small utility for managing windows.
- Snow - a web page background snowfall, using the HTML5 canvas element.
About this site
All pages on this site are written in PHP. Syntax highlighting is performed using GeSHi. Titles and sub-titles use the Franchise font, with CSS @font-face files generated by the Font Squirrel @font-face generator.