TagCanvas 1.19

Published

There are quite a few new features in this version of TagCanvas - more than I had intended, in fact. There are two new functions, two new shapes, several new options and a whole new control method. And some bugs fixed too.

The cloud above is an example of the new dragControl option in use. I've attempted to make it iPad/iPhone compatible, but not having an iPad or iPhone to play with means that I've had to do my testing with XCode's IOS simulator. I've tested drag control with the Android emulator and the Windows Phone emulator too, but the results are not encouraging. For some more details, I've added a page about the new drag controls.

The new functions I mentioned are for pausing and resuming the cloud animation. Since there are now a grand total of three functions, I've added a function reference page explaining how to use the functions in both the stand-alone and jQuery plugin versions of TagCanvas.

The new shapes are vertical and horizontal rings, which means you can now use TagCanvas as a carousel as well as a cloud. Getting a decent 3D-looking shape from the rings meant adding some more options to fine-tune things, so there is now a page explaining the TagCanvas shape option.

The other new options in this version are maxBrightness, freezeDecel and centreFunc. That last option will need a new page to describe what to do with it, but it basically lets you draw things in the middle of the cloud.

Bugs fixed in this version include: a fix for IE9's weird animation glitches; div tooltips not being reset when the mouse moves from one tag to another; div tooltips flickering when the title content contains some characters; freezeActive leaving the cloud frozen when the cursor leaves the canvas.

The updated downloads are available from the main TagCanvas page.

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